Spectral plays a picture as sound. It reads a grayscale image from left to right, and each row of the image becomes a sine tone at its own fixed pitch, high at the top and low at the bottom. Bright pixels are loud, dark ones are quiet, so the picture's shapes turn into chords, sweeps and textures.
This is a research prototype: it plays two built-in images, Portrait and Ridges, and does not yet load your own pictures.