DSP development
Realtime audio, synthesis, effects, signal graphs, native runtimes, testing, and the systems around them.

Realtime audio, synthesis, effects, signal graphs, native runtimes, testing, and the systems around them.
Presets, patches, sampling, sonic direction, musical interaction, and careful listening.
Artist, label, platform, developer, and distribution relationships grounded in useful products.
Product, project, release, community, and studio operations that help small teams finish strong work.
If your work belongs near audio software and the role is hard to name, tell us what you would bring.
What helps
A shipped project, a difficult sound problem you solved, a body of work, or a clear view of what audio creators need tells us more than polished job language.
Open application
There may not be a matching opening today. A focused introduction still helps us understand who should be part of the next project or team.
Personal details and submitted materials stay private and are available only to you and the Maru team.